Project Needlemouse is Sonic the Hedgehog 4. The new game will be released episodical on WiiWare, Xbox Live Arcade and Playstation Network. The Xbox 360 and Playstation 3 will feature HD graphics, while the Nintendo Wii version will use some sort of motioncontroll. The best part is that Sonic 4 is back to it’s original 2D roots, where Sonic belongs. The first episode will be released Summer 2010.
SEGA® Europe Ltd. and SEGA® of America, Inc. today announced the first game developed specifically for the download market from the world’s fastest hedgehog. Sonic the Hedgehog 4 Episode I will be available via download on Microsoft XBLA, Sony PSN and Nintendo WiiWare, bringing with it the addictive classic 2D side scrolling action that Sonic fans have been waiting for.
Sonic the Hedgehog 4 Episode I offers sublime 2D gameplay through beautifully rendered HD environments. Fans will be able to speed through each level with the classic Spin Dash move, and destroy enemies using the Homing Attack. Sonic the Hedgehog 4 Episode I sees the return of the much-loved special stages and takes players through a variety of different Zones, all inspired by the Mega Drive era.
Each level from Sonic the Hedgehog 4 Episode I is separately selectable from the main menu, making it easy for players to replay their favorite sections as they wish. Long time fans will not be disappointed as they rejoin the action and face all new intense boss battles against everyone’s favourite villain – the ever devious and evil – Dr. Eggman!
“Sonic the Hedgehog 4 Episode I is a return to the classic game style of the original Sonic games” commented Gary Knight, European Marketing Director SEGA Europe Ltd. “It’s great to be able to offer fans of the Sonic series the type of game they have been asking for in a high definition experience.”
Sonic the Hedgehog 4 Episode I will be available in Summer 2010 for XBLA, PSN, and WiiWare.
blog.us.playstation.com is running a series of video about the new controller for Playstation 3. They have now come to part 2 of the series (you can watch the first part here). It’s an interview with Anton Mikhailov, a software engineer in SCEA’s Research & Development department.
Blog.eu.playstation.com have posted a video with a interview of Richard Marks and Anton Mikhailov which are the mastermind behind the new motion controller for PlayStation 3, a Behind The Scenes With SCEA Research & Development (Part 1).
Sony will soon release firmware v3.0 for Playstation 3. It looks like a very nice udpdate. Here is the list of what the update will contain.
“What’s New” – The “Information Board” will be replaced with a “What’s New” section, which allows you to enjoy interactive PlayStation news every time you start the PS3 system. Located under the PlayStation Network icon, “What’s New” displays the latest and greatest game, video, PlayStation Network and PlayStation news and releases, as well as your recently played games, in a sleek, new animated format.
Status Indicator – In the top right corner we’ve added an indicator bar, which displays your user icon, friend icon, the number of friends you have online and a small message icon to let you know if you have any new messages. The indicator also includes a scrolling ticker that features the latest news from PlayStation Network. In addition, when you press the PS button, the battery life indicator will no longer cover up the clock.
Friends List – Now your PlayStation Network friends will appear in a slightly redesigned format on your Friends List. Also, messages will now be viewable from each of your friends’ respective profiles.
PlayStation Store Shortcuts – We’ve added a handy shortcut icon to the PlayStation Store under both the Game and Video categories so you can access the latest content quickly and easily.
Personalization – Personalize your PS3 with new dynamic custom themes and avatars. Dynamic themes as well as free and premium avatars will be available through PlayStation Store. A dynamic theme takes your screen to a whole new level as it incorporates animated objects into the background.
Trophies – Showcasing your hard earned trophies just got better. Update 3.00 gives game developers the ability to modify how they display trophies for add-on content. Base and add-on game trophies will continue to be combined into a single list so you can see where you stand in a game as a whole. Within that list, trophies will be broken out into subcategories—base trophies and add-on trophies—that way, you can easily view the percentage of your base game trophy collection, and separately track your trophy progress in add-on packs. Look for this enhancement to be included in upcoming games.
Big Surf Island contains over 5 hours of gameplay bringing you more of everything you love about Burnout Paradise with a few new surprises along the way.
The Dust Storm Buggy available to drive straight away
Hello and welcome to the brand new official PlayStation.Blog from Sony Computer Entertainment Europe (SCEE).
For the loyal PlayStation fans, the title of this post echoes what Patrick Seybold said when the US blog launched back in 2007. Yes, it’s taken us a while to get here and we know that many of you have been asking for a European blog for a long time now. We’ve been listening and thank you all for your patience and support whilst we’ve been getting everything ready for today’s launch. Now that we’re here, it’s our hope that this blog will grow to become a one-stop-shop for your daily fix of PlayStation news from across the SCEE region.
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Like our US sister-site, we’ll be sharing with you all the latest PlayStation news, interviews, trailers, event coverage and much more with a European flair; everything will come firsthand from the people who work here at SCEE, in the development teams and across our third parties.